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Old Apr 02, 2005, 01:53 AM // 01:53   #1
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Question Is a Chapter an Expension?

Is a Chapter an Expension? Also what is the GOAL in the Game....I mean it looks like a great game and ill buy it and all.But Whats the GOAL?
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Old Apr 02, 2005, 02:07 AM // 02:07   #2
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yes essentially chapters are expansions... i think they call them chapters because theyre continuations onto the story, much like a book.

whats the goal of any mmorpg? build up your char (although less emphasis here) play through quests and enjoy the story line, fight against your friends or random people and have lots of fun doing it.
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Old Apr 02, 2005, 02:18 AM // 02:18   #3
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Quote:
whats the goal of any mmorpg? build up your char (although less emphasis here) play through quests and enjoy the story line, fight against your friends or random people and have lots of fun doing it.
Pfft... set your sites higher. The goal is world domination, literally you get to pvp against anyone in the world for the top spot you are not limited to just your shard/server.

I???m not in it for PvE so I don???t know what attracts PvE players to the game... *Shrug* the pve is definitely fun though.
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Old Apr 02, 2005, 02:45 AM // 02:45   #4
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Quote:
Originally Posted by Draken
I???m not in it for PvE so I don???t know what attracts PvE players to the game... *Shrug* the pve is definitely fun though.
Exploring. Finding new items, monsters and locations is what makes PvE fun in any game. It's no different in GW. But now you also have cool missions to beat which is an added bonus.

PvP is about testing your skills and style of play against other players.

Your "Goal" is whatever you want to make it in GW. Want to explore every location? Do it. Want to be part of or start an unstoppable guild? Do it. Want to have fun in a game while playing with others? Do it. A great multi-player online game will let you determine your goals, not assign them to you.
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Old Apr 02, 2005, 03:05 AM // 03:05   #5
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Chapter = Expansion.

Goals? Uhh... What are the goals in any game? Go to college? Get a job? World domination? Riches?
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Old Apr 02, 2005, 04:43 AM // 04:43   #6
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Indeed, what is the GOAL in any multiplayer game?
What is the goal in WoW? What is the goal in Quake 3 or Counter Strike?
Multiplayer games, especially ones with persistent characters, like WoW, Guildwars, even Diablo don't really have a GOAL as such, you just do whatever you want.
Set your own goals.
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Old Apr 02, 2005, 05:13 PM // 17:13   #7
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Well thankyou for the responses. I dont play world of war craft. My brother does
I only stick to games like battle field....Oh Also this is soposed to be related or kinda like Diablo? Right? WELL THANK YOU.......
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Old Apr 02, 2005, 06:50 PM // 18:50   #8
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Quote:
Originally Posted by Cronic
Well thankyou for the responses. I dont play world of war craft. My brother does
I only stick to games like battle field....Oh Also this is soposed to be related or kinda like Diablo? Right? WELL THANK YOU.......
NOTE

the *CHAPTERS* are called that rather than expansions because they will have about the new content equal to the entire original game

they will NOT be required purchases to stay competitive

you will gain more skills but consider it this way

the skills available from the original game are like a really good magic deck

the new chapters will put out additional cards but your very good deck will still have a good chance of winning if you are better

and that is for pvp

if you dont buy the new chapter it will have no effect on you at all if youdont pvp but like to explore or do the missions
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Old Apr 02, 2005, 06:55 PM // 18:55   #9
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*Steps in through a mysterious fog* The goal is whatever you want it to be.
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Old Apr 02, 2005, 11:45 PM // 23:45   #10
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Quote:
Originally Posted by Cronic
I only stick to games like battle field....Oh Also this is soposed to be related or kinda like Diablo? Right? WELL THANK YOU.......
Well, it's touted to be what Diablo 3 could be like. It's kinda like Diablo in the sense that when you're out in the 'questing world' it's just you and the monsters. But that's where the similarities end.

This game is 3D and it's beautifully and intuitive crafted. Because of its streaming technology, I believe botting would be cut down to a minimum. Also, when you kill things, the items are reserved for each member of the group in a cycling fashion, so you don't have to worry about the warrior (since he's in front killing) getting all the loot.

Character customization is reputed to be out of this world, right down to dyeing your hair any color you want. As for the graphics, the guild capes moves with such musical grace with every twist and turn of the character... when your character kneels, or bows, or dances, it's like the cape is an extention with it's fluidity of movements. The landscapes are an awe in it of itself. Everything is perfection down to the smallest detail.

The monsters are actually not dumb AI. They will go for the weakest member of the team first. If you're all the same level, they'll head for the monk or the spell casters, if you happen to have a warrior or ranger that's lower leveled, they'll be the ones that are singled out.

Because the game is capped at level 20, and as it's been said on these boards over and over again... that's when the fun begins, it's not monotonous like D2. I can't count how many hundreds of hours I've spend doing baal runs just to level. Uggggh.

D2 was a great game, don't get me wrong.... but IMO, it's like comparing Holiday Inn to Ritz-Carlton.
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Old Apr 03, 2005, 01:15 AM // 01:15   #11
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The goal is the same for every sweet young thing. Explore, rid the world of monsters, make money and marry a cute, rich Warrior.
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Old Apr 03, 2005, 01:35 AM // 01:35   #12
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Quote:
Originally Posted by Joysze
.

This game is 3D and it's beautifully and intuitive crafted. Because of its streaming technology, I believe botting would be cut down to a minimum.

Nothing but real life is 3D. It is simulated 3D and the best i'v ever seen.
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Old Apr 03, 2005, 02:26 AM // 02:26   #13
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Quote:
Originally Posted by Kaiwyn
and marry a cute, rich Warrior.
This is just a rumor to get people to make more warriors
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Old Apr 03, 2005, 04:33 PM // 16:33   #14
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Thumbs up The goal is to have fun

It has been said in the interviews with the developers. Where traditional MMORPG's have definite goals (levels or uber items) and make you do a lot of boring stuff to get there, the goal of Guild Wars is that you should have fun getting there. The actual rewards in Guild Wars aren't that big, and can't be since the game is balanced. You quickly reach the top level, and there is no uber items or uber skills. But exploring new lands, doing new missions, solving new quests, and killing new monsters should continue to be fun. You will continue to collect skills, weapons and craft new armor to enable you to try new builds. And when you have explored all the land, done all the missions, solved all the quests, and beaten all the monsters, a new expansion pack should be available

If not, do some more PvP to keep you entertained meanwhile
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Old Apr 03, 2005, 07:39 PM // 19:39   #15
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Quote:
Originally Posted by Deagol
It has been said in the interviews with the developers. Where traditional MMORPG's have definite goals (levels or uber items) and make you do a lot of boring stuff to get there, the goal of Guild Wars is that you should have fun getting there. The actual rewards in Guild Wars aren't that big, and can't be since the game is balanced. You quickly reach the top level, and there is no uber items or uber skills. But exploring new lands, doing new missions, solving new quests, and killing new monsters should continue to be fun. You will continue to collect skills, weapons and craft new armor to enable you to try new builds. And when you have explored all the land, done all the missions, solved all the quests, and beaten all the monsters, a new expansion pack should be available .
I agree.

A goal would mean an end. You play single player games if you want an end (and even then you might enjoy playing it over again a few times). Any good online game, regardless if it is "traditional" or not, will not sell itself as having an end. Maybe a temporary end, but there will be possibilities of expansions, upgrades and refinements. Most people see getting to a certain level as an end, but that's their personal choice. Just because you are lvl 60, 40 or 20 in a game and can't get any higher doesn't mean you will stop. You stop because it isn't fun anymore, not because the designers said "you reached your limit."

What makes GW different is its diversity in its creation. With such a strong emphasis on PvP as PvE (though many can debate one is aimed at more) you get a more interesting and defining chance at testing your skill against monsters and other players. It's a very entertaining game, but for anyone who is looking for a goal (other than have fun in general) might be disappointed.
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